Managing a Mod Team article is live

My article, "Managing a Mod Team: Lessons learned producing Hostile Takeover 2050", is live on GameDev.net

Code now available under zLib license

I've decided to release the code for this program under the zLib license. The zLib license is very liberal and should allow anyone to do pretty much anything with.

I spent a little bit of time cleaning up the code and removing some old incomplete/unused classes for features that I never finished. Hopefully this can help someone learn how to interface with USB devices in userspace or even act as the basis for some automated sentry gun webcam systems. If you do anything cool with this please let me know!

Team Management article slated for release on Monday 15th February

My article on mod team management has finally been finished and Drew has set a date of Monday 15th February.

I'm super excited by this and can't wait to get some feedback on the article. I really hope that by sharing some of the lessons we learned and passing on advice helps some new teams out there avoid some of our issues and therefore focus more on development.

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